Monday, 23 May 2011

Test 5 answers

1. Tennis for Two, which was created in 1958 way before arcade games or other earlier video games existed.

2.  Mary, Queen of Scots, 1895

3. Modelling, Matte painting, Live-action effects, Digital animation

4. Matte Painting

5.

6. Assets is a toolbar in Unity that allows you to import or export a script as well as hook it to an object within the software in order to run the function.

7.

8.

9. It tells me what to do

10. Yes

Game design

We have decided to do a game which allows the user to drive a car as it avoids obstacles along the track by jumping. For each successfully dodged obstacle, 1 point is rewarded to the gamer. For every time the car collides into the barriers or enemies, a point is deducted.

1. The car has to jump over the enemies to score a point.

2. If it hits the enemy, it will explode and the player has to restart the level again.

3. For each increase in level, more obstacles will appear.







































Monday, 9 May 2011

Test 4 answers

1. We have finalized the game design. I have also updated my blog accordingly.

2. A game object is an empty group.

3. How far it can travel in time.

4.

Game Design

We are going to do a game where a car has to navigate an obstacle course by jumping and dodging enemies. 1 point is given for each successful dodge while a point is deducted if the car hits the enemy and explodes.

Monday, 2 May 2011

Test 3

Group Name : Xperience

Group Members : Shalini, Wei Jie

Game Name : Crash and Burn ( Racing game)

Concept : The car will have to dodge obstacles while racing along a track.

5 similar ideas: Burn out, Initial D, Daytona, , F1 grand prix ( Ps2 game), Need for speed.